﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using System.Collections;
using Microsoft.Xna.Framework;

namespace HelloXNA2.Component.MyCustom.DrawLine
{
    public class PrimitiveLine
    {
        Texture2D pixel;
        ArrayList vectors;

        public Color Colour;

        public Vector2 Position;

        public float Depth;

        public int CountVectors
        {
            get { return vectors.Count; }
        }

        public PrimitiveLine(GraphicsDevice graphicsDevice)
        {
            
        }
    }
}
